Beyond Contact is an innovative science fiction survival crafting game that features a top-down art style inspired by pulp science-fiction comics, providing a distinct visual aesthetic.
Offering players the option to engage in a narrative-driven Story Mode or an open-ended Conquest Mode, Beyond Contact's narrative objectives and moral dilemmas are reminiscent of contemporary science-fiction films.
Having provided exceptional music, audio design, implementation and voice work on this game, Jay Taylor is now available for work, at a rate that makes sense for indies.
"Jay's musical talent is unparalleled. His versatility to create music in various styles is not just impressive, it’s awe-inspiring. His ability to effortlessly match the atmosphere of a scene with the perfect melody or tone helped breathe life into our game.
As a sound FX designer, Jay shows exceptional ingenuity. He is not afraid to go beyond the call of duty, as he has demonstrated by incorporating code changes to fine-tune sound effects. His collaborative spirit allowed for seamless work with our FXs artists and programmers, resulting in immersive soundscapes that significantly enriched our gaming experience."