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Having fled the destruction of his people, and shipwrecked on an island, our hero must rebuild, survive, and thrive. An isometric survival RPG without the survival. Collect resources and craft items and weapons. Build a settlement on your island. Hunt in the darkest forests, or slay the undead in the cursed crypts. Explore, claim and restore the blighted islands and become a Jarl worthy of the sagas.

Post news Report RSS Dev Diary - Alone - Tribe - Ground Floor

This week I worked on the last mission for the next milestone of Alone - where you storm a tower and meet your nemesis...

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Salutations,

This week I worked on fleshing out the external features of the tower, and worked on the first floor.

This is the final mission in the series, where you get to meet and fight the person responsible for orchestrating the attacks on the human settlements.

When you arrive at the island, you are greeted with this

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A great battle has taken place, and your warriors have cleared the path to the tower.

But a mysterious mist has surrounded the tower, and you're the only one brave enough to explore inside.

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Once you enter, you have to work your way through the rooms of the ground floor of the tower to reach the level above.

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I went for a steampunk-ish design - the tower was build by a highly advanced precursor civilisation, which was later discovered and repaired by the goblins.

This level is still a work in progress, there will be closed doors between each room which you'll need to open by using a console nearby.

This floor is dedicated to housing, outfitting and training the hordes of goblins, we can see a mess hall and a foundry for instance.

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And that's about it for this week. Next week I will finish off this floor, and start work on the second floor.

Til then

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