Having fled the destruction of his people, and shipwrecked on an island, our hero must rebuild, survive, and thrive. An isometric survival RPG without the survival. Collect resources and craft items and weapons. Build a settlement on your island. Hunt in the darkest forests, or slay the undead in the cursed crypts. Explore, claim and restore the blighted islands and become a Jarl worthy of the sagas.
Taking a quick look at some of the new goblin types coming to the game in the next milestone, as well as a semi-technical look at how they're generated
alone - more goblins!
Taking a look at the Second Floor of the Final mission in Alone - where our hero overloads a dangerous machine and fights the waves of goblins defending...
alone - floor 2
This week I continued to work on the final mission, where our hero storms a tower, and fights through the levels to reach their nemesis.
dev diary - alone - tribe - doors & floors
This week I worked on the last mission for the next milestone of Alone - where you storm a tower and meet your nemesis...
dev diary - alone - tribe - ground floor
In this week's dev diary, we take a look at the combat portion of "Holding the Fort" mission, and a specific enemy that will make your life harder
dev diary - alone - tribe - the sapper
This week I worked on the 6th Mission - helping to defend a friendly Tribe from waves of goblins.
dev diary - alone - tribe - holding the fort 1
In this feature focus we'll take a close look at one of the Missions coming in the next release of Alone.
alone - feature focus - missions - storming the fort
This week I worked on giving a visual upgrade to the battering ram map for the 5th Mission.
dev diary - alone - tribe - ram map upgrade
This week I started on the first (alternative) map for the "Storming the Fort" mission.
dev diary - alone - tribe - ram
This week I worked on what happens after the orc boss is defeated
dev diary - alone - tribe - defeating the orc boss
This week I worked on the orc boss who defends the throne room in the fortress.
dev diary - alone - tribe - orc boss
This week I worked on the throne room, and also created a showcase video for the 5th mission.
dev diary - alone - tribe - throne room & mission 5 showcase
This week I added a bit more flair to the siege camp, and made NPCs a bit more talkative.
dev diary - alone - tribe - tunnels & conversations
This week I continued working on the 5th Mission - storming a goblin held fortress
alone - tribe - rangers & rams
This week I worked on the fourth "mission" - a dangerous raid into a goblin camp.
dev diary - alone - tribe - camp raid
This week I worked on the third "mission" - another tribe needs help.
dev diary - alone - tribe - the plague
This week I worked on the first "mission" - when the player character comes across a tribe stranded on a small rocky island.
dev diary - alone - tribe - the stranded tribe
A look at what I've been working on for Alone this week - specifically villagers wandering in the Tribehome
dev diary - alone - tribe - wandering villagers
This week I worked on making the Tribehome look a little more alive by adding people to it.
dev diary - alone - tribe - tribesfolk
This week I worked on the procedural generation of the Tribehome village and how it grows as the game progresses.
dev diary - alone - tribe - a growing village
This week I continued to work on the Tribehome - specifically the tiles that will make up the village.
dev diary - alone - tribe - tribehome showcase
This week I worked on implementing the Tribehome for the next milestone of Alone.
dev diary - alone - tribe - tribehome
This week I worked on implementing Companions for the next milestone of Alone.
dev diary - alone - tribe - companion
This week I worked on implementing apprentices for the next milestone of Alone.
dev diary - alone - tribe - apprentices
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