Once upon a time, I was a blogger and amateur modder here at ModDB. Now I return, to report on the latest and greatest mods, indies, and anything inbetween. I am a cynic Christian. I try very my best to be honest, no matter the cost. I am now a freelance games journalist but I still do an indie dev gig on the side.
Chances are, unless someone can munge them and get them to work, these maps will never be played...
This map could have worked, by spawn pathing was too much of a pain in the arse.
What editor are you using? Very cool architecture and environment.
Battlefront 2's Zero Editor. The hovering platforms are from the Bespin assets (download Battlefront 1's map editor to get them. Trust me, the first game's assets are far better for modding than the sequel's maps. The Jedi Temple map in particular is very hard to use with anything.) The only more recent assets that can be used with more freedom are when you combine a ship's interior with Death Star assets.